At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
//
Neck Breaker
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.